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Shutoko Revival Project Assetto Corsa

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Shutoko Track Assetto Corsa
Areas
  • Added Shinjuku route (Route 4) from C1 all the way to Shinjuku railway station.
  • New ground level junction in Yokohane to be used as a turnaround point.
Gameplay
  • Added Yoyogi PA spawn point and layout.
  • New and fixed minimap.
  • Added random bumps and imperfections to the roads to make driving more interesting. Bear in mind it is still pretty rough because of the 32bit physics engine and SRP’s size. A fix is being worked on by CSP.
  • Removed some unnecessary barriers.
Visuals
  • All new building materials and textures as well as improvements to materials and textures throughout the track.
  • Added more landmarks from WWMT5 in Yokohama.
  • Added animated trains and ships – Special thanks to Raildriver for train info.
  • Fixed 100s of graphical issues. – Many thanks to our testers. Special thanks to Obammy.
  • Shibaura PA visual enhancements.
  • Fixed building UV maps in Yokohane and Bayshore.
  • Added more realistic fireworks spawns across the whole track.
  • RainFX support.
  • Many lighting and track config fixes.
  • Fixed missing specular highlights on cars from track lights.
Misc
  • Drag and Drop installation support. Just drag and drop the 7zip in your Content Manager.
Performance
  • Drastic performance improvement.
  • Updated physical mesh.
  • Updated collision mesh.
  • New LODs throughout the track.
Known bugs
  • Due to what we think is a CSP issue with reflections, adjustments were made to building materials. As a result, glass buildings have blurry reflections.
  • Building materials look faded and blurry from a distance at night.
FAQ
  • Do I need to delete the older version(s)? No but if you’re having checksume errors, do it.
  • How do I install this? Just drag and drop this on Content Manager (or place the folder in your tracks folder).
Sending
User Review
4.5 (4 votes)